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亲子活动平台设计与实现(Eclipse,SSM,MySQL)

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亲子活动平台设计与实现(Eclipse,SSM,MySQL)(开题报告,论文说明书10000字,程序代码,MySQL数据库)
摘  要
由于现代家庭父母忙于工作,造成孩子缺少父母的陪伴,导致父母子女的关系也越来越生疏,甚至出现隔阂。当父母的意见不被孩子接受时,许多父母感到困惑,而面对父母的絮叨教导时,不少孩子则不胜其烦,表现出较强的叛逆性格。亲子活动常常以游戏、户外活动等形式,父母和孩子相互合作,共同来完成活动内容,从而拉近双方关系,进而促进双方情感互动。越来越多的事实证明,亲子活动在现代家庭教育中,发挥着重要作用,所受到的重视也与日俱增,各社会培训机构也纷纷推出针对青少年的各种亲子活动。
亲子活动平台的开发拟采用了B/S架构,包括前台(客户端)和后台(服务器)两部分;开发工具使用eclipse,数据库采用MySQL,服务器使用Tomcat7.0,服务器端脚本语言使用JSP;语言是Java。亲子活动平台分为用户和管理员。用户的功能有:查看亲自活动、商家信息、我的订单、我的店铺、账号设置、活动管理、订单管理、退单审核、查看评价等功能,管理员的功能有:活动管理、订单管理、用户管理、角色管理、审核管理等功能。
本论文主要阐述了选题背景与意义及理论基础研究和关键核心技术。其次,对亲子活动平台功能需求实行了详备的剖析以及概论,并且呈现了系统的详细结构和数据库结构设计。最后,描述了系统实现全过程,并且对亲子活动平台进行测试验证,实践证明以上的研究较为准确,系统可以投入实际使用。
关键词 :亲子活动;平台; B/S结构;MySQL数据库   

Abstract
Because the parents of modern families are busy with work, resulting in the lack of parents to accompany the children, resulting in the relationship between parents and children is increasingly estranged, and even estrangement. When parents' opinions are not accepted by their children, many parents feel confused, and in the face of parents' nagging teachings, many children are very annoyed, showing a strong rebellious character. Parent-child activities often take the form of games and outdoor activities. Parents and children cooperate with each other to complete the activities together, so as to shorten the relationship between the two sides and promote the emotional interaction between the two sides. More and more facts have proved that parent-child activities play an important role in modern family education, and have received increasing attention. Various social training institutions have also launched various parent-child activities for teenagers.
The development of parent-child activity platform plans to adopt B/S structure, including the foreground (client) and background (server) two parts; The development tool uses Eclipse, the database uses MySQL, the server uses Tomcat7.0, the server-side scripting language uses JSP; The language is Java. Parent-child activity platform is divided into users and administrators. The functions of users are: view personal activities, business information, my order, my shop, account Settings, activity management, order management, return review, view evaluation and other functions, the functions of administrators are: activity management, order management, user management, role management, audit management and other functions.
This paper mainly expounds the background and significance of the topic as well as the theoretical basis research and key core technologies. Secondly, the functional requirements of the parent-child activity platform are analyzed and summarized in detail, and the system structure and database structure design are presented. Finally, the whole process of system implementation is described, and the parent-child activity platform is tested and verified. The practice proves that the above research is more accurate, and the system can be put into practical use.
Key words:Parent-child activities; Platform; B/S structure; The MySQL database

(1)操作系统:Windows
(2)数据库:mysql
(3)开发工具:IntelliJ eclipse
(4)jdk版本:1.8.0_201  maven版本:3.6.0
(5)框架:SSM(Spring+Spring MVC+mybatis)框架和Ajax,JQuery
 

亲子活动平台设计与实现(Eclipse,SSM,MySQL)
亲子活动平台设计与实现(Eclipse,SSM,MySQL)
亲子活动平台设计与实现(Eclipse,SSM,MySQL)
亲子活动平台设计与实现(Eclipse,SSM,MySQL)
亲子活动平台设计与实现(Eclipse,SSM,MySQL)
亲子活动平台设计与实现(Eclipse,SSM,MySQL)
亲子活动平台设计与实现(Eclipse,SSM,MySQL)
亲子活动平台设计与实现(Eclipse,SSM,MySQL)
亲子活动平台设计与实现(Eclipse,SSM,MySQL)
亲子活动平台设计与实现(Eclipse,SSM,MySQL)


目录
第1章  概述    1
1.1 课题背景及意义    1
1.2 研究现状    1
1.3 本课题主要工作    1
第2章  系统开发环境    3
2.1 Java技术简介    3
2.2 JavaScript简介    3
2.3 MySQL数据库    3
2.4 HTML简介    4
2.5 B/S结构    4
2.6 开发技术介绍    4
第3章  需求分析    5
3.1 可行性分析    5
3.1.1 技术可行性    5
3.1.2 操作可行性    5
3.1.3 经济可行性    5
3.2系统流程分析    5
3.3系统用例分析    6
3.3.1 管理员用例图    6
3.3.2 用户用例图    7
3.4系统用例描述    8
第4章  系统总体设计    10
4.1 系统架构设计    10
4.2 系统结构设计    10
4.3 数据库设计    10
4.3.1 数据库实体关系图    10
4.3.2 数据库表设计    13
第5章  系统实现    16
5.1 系统管理员功能模块的实现    16
5.1.1 登录界面    16
5.1.2 活动管理界面    17
5.1.3 订单管理界面    18
5.1.4 角色管理界面    18
5.1.5 审核管理界面    19
5.2 用户功能模块的实现    20
5.2.1 系统主界面    20
5.2.2 亲子活动界面    20
5.2.3个人中心界面    21
第6章  系统测试    22
6.1系统测试的方法    22
6.2测试用例    22
6.3测试分析    23
结   论    24
参考文献    25
致  谢    26
 

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