有压边装置的后续拉深模运动仿真(Proe三维图,仿真视频) 
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            有压边装置的后续拉深模运动仿真(Proe三维图,仿真视频)(任务书,中期检查表,论文说明书8100字,Proe三维图,仿真视频动画) 
摘   要 
拉深是利用金属的塑性变形,用拉深工艺可以制得筒形,阶梯形等直壁旋转体零件,也可以制成方盒形等直壁非旋转体零件。采用弯曲成形的零件种类繁多,这里主要以有压边装置的后续拉深模进行说明。 
本毕业设计所要解决的问题是通过动画的形式来阐述:模具根据橡皮弹力的不同对工件进行两次弯曲,得到了筒形拉深件,借助Pro/ENGINEER软件中动画命令使模具工作过程和原理变得很容易理解。并进一步学习和理解Pro/ENGINEERe软件的高级命令。 
关键词:弯曲  Pro/ENGINEER  动画  后续拉深 
 
There are follow-up device Blankholder Drawing Die Motion Simulation  
Abstract 
Drawing is the use of metal plastic deformation, the deep drawing process can be obtained cylindrical, straight wall, such as ladder-shaped rotating body parts can also be made, such as straight-walled box-shaped body of non-rotating parts. Bending the use of a wide range of parts, where the main devices in a follow-up Blankholder Drawing Die explain.  
  The graduated design problem to be solved through the animation of the form: elastic rubber mold in accordance with the two different bending of the workpiece has been drawing tube, using Pro / ENGINEER software in order to make animation work process and the principle of mold become very easy to understand. And further study and understanding of Pro / ENGINEERe senior command software.  
 
Keywords: Bending Pro / ENGINEER drawing animated follow-up 
  
 
 
  
  
 
  
 
目 录 
1. 绪论………………………………………………………………………………1 
1.1 Pro/ENGINEER简介 ……………………………………………………………1 
1.1.1 Pro/ENGINEER的特点…………………………………………………………1 
1.1.2 Pro/ENGINEER的模块与功能 ………………………………………………2 
2本次设计论述所要解决的问题……………………………………………………8 
3 动画制作总过程…………………………………………………9 
3.1动画的制作步骤简介 ……………………………………………………………9 
3.2带压边装置的后续拉深模模具动画的制作进度 ………………………………9 
4 动画详细步骤……………………………………………………………………10 
4.1 Pro/E 3.0动画模块的初步认识………………………………………………10 
4.2模具拉深动画制作……………………………………………………………14 
4.3 MPG格式视频动画后序处理工作………………………………………………21 
5总结 ………………………………………………………………………………23 
6致谢……………………………………………………………………………24 
7参考文献 …………………………………………………………………………25 
 
插图清单 
图2-1模具总装图………………………………………………………………………………8 
图4-1 定向视图………………………………………………………………………………10 
图4-2 动画工具条……………………………………………………………………………10 
图4-3 建立动画名称 ………………………………………………………………………11 
图4-4 创建主体………………………………………………………………………………12 
图4-5 创建关键帧序列 ……………………………………………………………………12 
图4-6 点拖动…………………………………………………………………………………13 
图4-7 送料完成………………………………………………………………………………13 
图4-8上模下行………………………………………………………………………………14 
图4-9解除约束………………………………………………………………………………15 
图4-10建立动画名称………………………………………………………………………15 
图4-11 拉深完成……………………………………………………………………………15 
图4-12 创建关键帧序列 …………………………………………………………………16 
图4-13 动画回放  …………………………………………………………………………16 
图4-14 捕获对话框…………………………………………………………………………17 
图4-15 上模回程  …………………………………………………………………………17 
图4-16创建关键帧序列……………………………………………………………………18 
图4-17 拉深完成 取件……………………………………………………………………19 
图4-18创建关键帧序列……………………………………………………………………19 
图4-19 动画回放……………………………………………………………………………20 
图4-20 动画捕获……………………………………………………………………………20 
图4-21动画合并……………………………………………………………………………21 
 
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